Gamifying Education

First year math student trying a linear algebra demo.

First year math student trying a linear algebra demo.

Learning STEM subjects can be challenging, especially if the material or problem of interest is difficult to visualize. We firmly believe that it is time to embrace the gamification of education because it enables people to explore with the freedom to fail and experiment.

Our team is working on creating bite size post-secondary STEM VR education demos - if you have an idea for a VR lesson, or want to get involved please contact us!